This page contains embedded Quicktime videos which may not work with Safari.

Friday, July 16, 2010

Cherry Blossom Paint fx revisited

After learning more about Paint Effects, I decided to revisit the cherry blossom using a different approach.  Instead of building each blossom petal by petal, I used PFX's intuitive Tubes system to build a set of flowers and pollen that could be quickly and easily generated.



These are what the petals look like with the default shading:


And here is what they look like after I've treated them which involves converting them to polygons, adjusting the UV maps, applying shaders and smoothing.

The petal texture needs to be more subtle and variated, so I will be working on that next.







Here is what they would look like in the final animation with the rice paper background.

No comments:

Post a Comment