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Wednesday, July 14, 2010

Wind Test

I've been testing wind effects using nDynamics. By constraining components (leaf, stem) and attaching them with springs, I can use the nucleus node to create an environment to gently buffet them with a breeze.
The leaves in this render are a bit too fluttery. I will be reducing the wind noise.



UPDATE: After hours of tweaking, I finally found a balance of zen and realism. The first test was too "zen", and subsequent tests where I tried to make a more realistic sim were too harsh.

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